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Fork Particle has given our production team
the flexibility to author breathtaking
and detailed particle effects in
Civilization V.
Todd Bilger
Civilization V Lead Effects Artist Firaxis Games
Fork Particle Tool & SDK is a complete real time particle effects middleware including an advanced particle efffects authoring tool, runtime particle engine SDK, and live update for in-game effects editing: Fork Particle Studio, Fork Runtime SDK, and Fork Live Tuner.
Fork Particle Studio
Fork Particle will enable you to create amazing particle effects and improve the graphics realism in your game.
Extendable: Plug-ins & SDK
Extendable: Plug-ins & SDK
Import and export data, override the emitter processing, particle dynamics and rendering, and scene object display. Implement your own custom plugins easily.
Perforce & Sourcesafe Integration
Use integrated version control features to maintain an efficient workflow. The familiar and user friendly interface make asset version control management simple and seamless.
Fork Runtime SDK
The cross platform runtime particle effects engine design is efficient on console and PC platforms.
Easy Integration
Developers are generally able to integrate Fork in less than a week. We supply integration tutorials and documentation. Our technical support ensure a smooth integration process.
Flexibility
Fork Particle engine provides powerful features to create a wide range of visual effects. Programmers can customize the simulator behavior according to their needs.
Cross Platform Support
Fork Particle is a cross platform solution. It easily integrates with in-house graphics engines as well any third party graphics middleware solutions.
Fork Live Tuner
Fork Live Tuner is live update between Fork Particle Studio and the user game. Special effects artists and designers can finalize their creation in the shortest possible time by editing particle effects in-game.











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