Install and use fully featured evaluation version of Fork Particle in your environment and recieve free technical support.

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Mon, 20 Feb 2012 09:50:58 -0500
A complex particle may require larger particle data structure. There are a couple of ways of reducing the particle structure: 1) Pack the data in the structure and 2) Allocate particles fromRead more


Wed, 15 Feb 2012 09:48:00 -0500
Data cache is a critical aspect to a CPU driven high performance optimized particle engine. Without proper utilization of data cache a particle system with just a couple thousand particles may bRead more


Tue, 31 Jan 2012 12:01:38 -0500
In my previous blog I mentioned the lack of time to implement a user friendly particle effects authoring tool interface will cause slow particle effects content creation. In addition to a user frRead more


Fri, 27 Jan 2012 11:59:00 -0500
Often in development, particle effects production begins after other graphics display technologies and tools are in place. The graphics engine lays down the foundation for all rendering and animaRead more


Tue, 17 Jan 2012 12:29:30 -0500
A particle editor is a particle effects authoring tool for special effects designers. Particle editors are used for real time effects such as those used in video games and simulations and anotherRead more


Mon, 16 Jan 2012 12:22:00 -0500
The computer graphics and visual effects software that in layman terms lets the programmers make fire, explosions, smoke, moving water, sparks, falling leaves, clouds, fog, snow, dust, meteor taiRead more


"Fork Particle is the premier CG effects technology that brings simulator visual quality and experience a notch closer to reality."
Noor Khawaja, CEO Fork Particle

Fork Particle for Simulations is real-time technology to enable high quality particle effects in serious simulations for ultimate graphics realism. The runtime technology is suited for a vast range of effects from spectacular explosions, clouds, sparks, fire, smoke, muzzle flash, after burner, trails, and weather effects like rain and snow. Fork’s particle editor tool is straight forward to use and powerful for rapid particle effects development.

Fork Particle for Simulations


Powerful Particle Editor

Fork Particle Studio authoring tool for particle effects is powerful and feature rich. It is user friendly and allows greater control for designers to create high quality realistic effects quickly.

High Performance & Stability

Fork Particle Runtime technology architecture is designed for high performance including multi-threading with tasking and multi-core processors support.

Easily Extensible

The Fork Particle runtime technology and particle editor are customizable. Dynamically change effects parameters and control effects or particle behaviors.

Multi-Platform & Commercial Integrations

Fork Particle comes ready for DirectX, OpenGL, and LINUX. Official game engine integrations include Havok Vision Engine (PC) and Gambryo LightSpeed(PC). Commercial physics engines include Intel Havok and NVidia PhysX.

Sales and Support


Custom Licensing

Fork Particle provides custom individual licensing to serious game developers so that the license is tailored to meet the specific requirements of your project and terms. Please contact us to find out more our licensing terms.

Technical Support

The Fork Particle product package includes particle effects samples, code samples, designer and programmer's manuals. We provide product updates regularly so you receive the new and improved features. Our technical support team works closely with customers to ensure successful development and best utilization of Fork Particle to meet the goals of your project. We are open to feedback, feature requests, and project specific customizations.