Spectacular explosions, raging fire, clouds, smoke, and weather effects like rain and snow. Fork Particle for Simulations is real-time, run-time technology that high-quality particle effects in ultimate realism. Powerful, yet easy-to-use, Fork’s particle editor tool lets you create a vast range of effects including weather effects, sparks, muzzle flashes, after burners, and trails.
Powerful Particle Editor
User friendly, powerful, and feature rich, the Fork Particle Studio authoring tool for particle effects allows designers greater control to quickly create high-quality realistic digital visual effects.
High Performance & Stability
The Fork Particle runtime technology architecture offers high performance that includes multi-threading with tasking and multi-core processors support.
Multi-Platform & Commercial Integrations
Use Fork Particle for DirectX, OpenGL, and LINUX platforms. Official game engine integrations include Havok Vision Engine (PC) and Gambryo LightSpeed (PC), and commercial physics engines include Intel Havok and NVidia PhysX.rt.
Leading simulation development companies dynamically change effects parameters or particle behaviors using the customizable Fork Particle runtime technology and particle editor.