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Here is a comparison chart for some of the major features:
Feature
Ultimate
Complete
Casual
Fork Particle Studio
Fork Runtime SDK
Batch Assets Export
Flipbook Animation
3-D Model Particles
Key-frame Animation
Forces authoring
Super Emitters
Pixel Shaders
Particle Path Following
Fork Live Tuner
Runtime SDK Source Code
Tool Source Option
Event Track & Director
Animation Curve Editor
PhysX and Havok Integration
Perforce Integration
Fork Particle provides three products Fork Particle Ultimate™, Fork Particle Complete™and Fork Particle Casual™. These are complete real time particle system special effects solutions for small to large video game and simulation applications.
For core PC, Mac, XBOX 360™, PLAYSTATION®3, MMO games. Rich feature-set to streamline effects production and efficient runtime performance to enable the highest quality particle effects. Take your creativity and graphics realism to the next level.
For PC, XBOX 360™, and PLAYSTATION® 3D games that generally target XBLA, PSN, and PC. Creative freedom to author spectacular particle effects quickly and deliver higher standard product. Enable quality with Fork tools and technology.
For 2D/3D games on PC and Netbooks. Easy to use editor and right out of the box runtime to deliver spectacular particle effects. Save time and add more quality effects to bring your casual game to life.
Technology
Fork Particle is a powerful particle effects engine author and simulate real time particle effects in graphics application. The design and architecture of the particle engine targets both PC and video game console platfroms keeping performance a top priority.
Architecture
The runtime SDK is feature rich and yet extensible to meet the specific needs of end user applications. The particle system module manages particle systems, effects, emitters, particles, and memory resources.
There can be various ways to integrate Fork into an application. The architecture diagram shows an example of a typical design we supply as the Fork integration layer. Our sample Integration Tutorial are built with this integration architecture.
Integration
Fork Particle easily integration with in-house and commercial game engines.Official integrations of Fork Particle are currently available for commercial game engines Gamebryo Lightspeed, Phyre Engine, and Trinigy Vision.











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