Fork Particle provides two products Fork Particle Core™ and Fork Particle Complete™ . These are complete real time particle system special effects solutions for small to large video game and simulation applications. Product Comparison Chart
 

 

XBOX360, PS3, PC

Complete cross platfrom particle effects Tool and SDK. Create advanced spectacular special effects for video games in real time. Fork supports PC, Xbox 360™, and PLAYSTATION®3. more..


        

 

 

XBLA, PS3/PSN, PC

Complete cross platfrom particle effects Tool and SDK. Create advanced spectacular special effects for video games in real time. Fork Complete supports PC and Xbox 360™ Live Arcade. more..

        



"Creating even the most complex effects can be quick & easy with Fork" 
Joe Jobst, Lead VFX Empire Earth III 


Key Information & Product Comparison Chart


How is Fork Particle advantageous to you?
Fork will improve the quality of your video games graphics with spectacular advanced special effects. It is a professional solution that covers the entire particle effects pipeline to save valuable effects production time. Particle Studio gives your effects artist powerful authoring capability so they can focus on their creative energies

The Runtime SDK is easy to integrate, easy to work with, extendable, and fast. Your effects programmer can hit the ball running with this mature and field tested technology which has been integrated with in-house and 3rd party game engines.

 

Why Fork Particle?
Quality graphics in video games is a key factor that affects the bottom line in sales of a game title. There is a growing demand in video game designs for more and quality special effects to match the large game content while project development durations remain the same. At Fork Particle we have taken the specialized route to enhance graphics in video games by focusing our solution on real time particle system special effects.

How do Fork Particle features translate to your benefits?
Particle Studio user interface and real-time feedback features are designed to create, iterate, and refine effects quickly and easily. It’s rich and advanced feature-set gives your artists all the tools they need to author quality effects. As a result your special effects enhance the quality and richness of graphics of the game product.

Artists can now perform fine tuning of effects directly on the target platform. The convenience of the iteration process results in tremendous time savings to finalize content assets.

Particle Studio is a standalone authoring tool so it separates the production phase. Your effects artist team can independently and efficiently work on effects creation in an organized fashion. Training new artists is simplified. The professional solution reduces risk for effects team expansion in days of need.

What does Fork Customer Service do for you?
Our technical support and relationship with our clients is top priority. We ensure that Runtime SDK technology integration goes smooth and that artists are able to work with the Particle Studio comfortably. We provide effects samples, tutorials, and help documentation for Particle Studio. The Runtime SDK comes with many code samples and programmer’s manual including white papers on integration.

 

What is the difference between Fork Particle Core and Fork Particle Complete?
Here is a comparison chart for some of the major features:

Feature

Core

Complete

Fork Particle Studio

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Fork Runtime SDK

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Real-time editing

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Forces authoring

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3-D Model Particles

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Mesh Surface Particle Birth

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Key-frame Animation

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Flipbook Animation

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Particle Facing Modes

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Emission Volumes

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Batch Assets Export

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Import Geomertry (FBX, OBJ, COLLADA)

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Super Emitters

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Ribbon Shape Particles

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Dynamic LOD

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Parallel Processing (PS3 SPU, XBox360 & PC Multi-Core)

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Runtime SDK Source Code

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Tool Source Code License option

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Fork Live Tuner (live update)

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Asset Export Command Line Utility & Tool Integration SDK

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Animation Curve Graph Editor

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Event Track & Events Director

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Pixel Shaders (Precompiled or HLSL)

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Extended particle Emission Volumes, Shapes, & Facing

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Particle Path Following & Path Import (Max, Maya)

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Custom Physics, Data Export, Shaders, and Geometry support

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Render Movie

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Particle Studio Plugin SDK

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Particle Studio Launch Parameters

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NVidia PhysX and Havok Integration

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Perforce Integration

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