Fork Particle Tool & SDK 3.0
Real Time Visual FX Middleware for Games

Fork Particle Toolkit & SDK provides everything  from authoring to in-game tuning of particle system special effects for video  games. This complete particle system pipeline comprises of  three essential components - Fork Particle Studio, Fork Runtime SDK,  and Fork Live Tuner.


Figure: Visual Effects Production Pipeline

Fork Runtime SDK                             
The cross platform runtime particle system engine architecture and  design is efficient on console and PC platforms.

Easy Integration
Developers are generally able to integrate Fork in less than a week. We supply integration tutorials and documentation. Our technical support ensure a smooth integration process.

Flexibility

Fork Particle engine provides powerful features to create a wide range of  visual effects. Programmers can customize the simulator behavior according to their needs..

Cross Platform Support
Fork  Particle is a cross platform solution. It easily integrates with in-house graphics engines as well any  third party graphics middleware solutions.

Fork Live Tuner                                 
Special effects artists and  designers can finalize their creation in the shortest possible time by tweaking particle systems in-game. This component connects Fork Particle Studio and the Fork  Runtime engine.
 

 

Fork Particle Studio                                        
This particle system authoring tool’s user-friendly interface allows both  artists and designers to create particle systems for in-game use.

Feature Highlights

Realtime editing

Forces authoring

Path following

Hardware Shaders

3D Geometry Particles

User Friendly Interface

Surface Particle Birth

Real-Time 3D Viewport

Keyframe Animation

Max/Maya Paths

Parameter Modeling

Asset Management

Ageia PhysX support

Flipbook animation

Blend modes

Custom data support

Particle facing modes

Emission volumes

Super emitters

Animation curve editor

Plug-ins & SDK
Import and export data, override the emitter processing, particle dynamics  and rendering, and scene object display. Implement your own custom plugins easily.

Perforce & Sourcesafe Integration
Use integrated version control features to maintain an efficient  workflow. The familiar and user friendly interface make asset version control  management simple and seamless.
 


Key Information


How is Fork Particle advantageous to you?
Fork will improve the quality of your video games graphics with spectacular advanced special effects. It is a professional solution that covers the entire particle system effects pipeline to save valuable effects production time. Particle Studio gives your effects artist powerful authoring capability so they can focus on their creative energies

The Runtime SDK is easy to integrate, easy to work with, extendable, and fast. Your effects programmer can hit the ball running with this mature and field tested technology which has been integrated with in-house and 3rd party game engines.

Why Fork Particle?
Quality graphics in video games is a key factor that affects the bottom line in sales of a game title. There is a growing demand in video game designs for more and quality special effects to match the large game content while project development durations remain the same. At Fork Particle we have taken the specialized route to enhance graphics in video games by focusing our solution on real time particle system special effects.

How do Fork Particle features translate to your benefits?
Particle Studio user interface and real-time feedback features are designed to create, iterate, and refine effects quickly and easily. It’s rich and advanced feature-set gives your artists all the tools they need to author quality effects. As a result your special effects enhance the quality and richness of graphics of the game product.

Artists can now perform fine tuning of effects directly on the target platform. The convenience of the iteration process results in tremendous time savings to finalize content assets.

Particle Studio is a standalone authoring tool so it separates the production phase. Your effects artist team can independently and efficiently work on effects creation in an organized fashion. Training new artists is simplified. The professional solution reduces risk for effects team expansion in days of need.

What does Fork Customer Service do for you?
Our technical support and relationship with our clients is top priority. We ensure that Runtime SDK technology integration goes smooth and that artists are able to work with the Particle Studio comfortably. We provide effects samples, tutorials, and help documentation for Particle Studio. The Runtime SDK comes with many code samples and programmer’s manual including white papers on integration.