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User Friendly Interface
Real-Time 3D Viewport
3D Geometry Masking
2D Canvas Solution
Import Cameras from Max/Maya
Import Paths from Max/Maya
Lighting Capabilities
Flexible Render Output
Asset Management Libraries
Perforce & Sourcesafe VCS Integration
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Super Emitters
Ageia PhysX Particle Dynamics
Path Authoring for Emitters
Sprite & 3D Geometry Particles
Geometry Surface Particle Birth
Keyframe & Flipbook Animation
Parameter Modeling
Attractor & Repellant Modeling
Hardware Shaders
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