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Fork's tools allowed us to quickly and easily create effects that we could
customize to each of the art styles used in Comic Jumper.
Frank Wilson
CTO at Twisted Pixel Games
Fork Particle Tool & SDK is a complete real time particle effects middleware including an advanced particle efffects authoring tool, runtime particle engine SDK, and live update for in-game effects editing: Fork Particle Studio, Fork Runtime SDK, and Fork Live Tuner.
Fork Particle Studio
This particle system authoring tool’s user-friendly interface allows both artists and designers to create particle systems for in-game use.
Feature Highlights
Fork Runtime SDK
The cross platform runtime particle system engine architecture and design is efficient on console and PC platforms.
Easy Integration
Developers are generally able to integrate Fork in less than a week. We supply integration tutorials and documentation. Our technical support ensure a smooth integration process.
Flexibility
Fork Particle engine provides powerful features to create a wide range of visual effects. Programmers can customize the simulator behavior according to their needs.
Cross Platform Support
Fork Particle is a cross platform solution. It easily integrates with in-house graphics engines as well any third party graphics middleware solutions.











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