Fork Particle will enable you to create amazing particle effects and improve the graphics realism in your game.

Choose a solution according to the need and size of your project.

Fork Particle Ultimate
Fork Particle Complete
Fork Particle Casual

Mon, 20 Feb 2012 09:50:58 -0500
A complex particle may require larger particle data structure. There are a couple of ways of reducing the particle structure: 1) Pack the data in the structure and 2) Allocate particles fromRead more


Wed, 15 Feb 2012 09:48:00 -0500
Data cache is a critical aspect to a CPU driven high performance optimized particle engine. Without proper utilization of data cache a particle system with just a couple thousand particles may bRead more


Tue, 31 Jan 2012 12:01:38 -0500
In my previous blog I mentioned the lack of time to implement a user friendly particle effects authoring tool interface will cause slow particle effects content creation. In addition to a user frRead more


Fri, 27 Jan 2012 11:59:00 -0500
Often in development, particle effects production begins after other graphics display technologies and tools are in place. The graphics engine lays down the foundation for all rendering and animaRead more


Tue, 17 Jan 2012 12:29:30 -0500
A particle editor is a particle effects authoring tool for special effects designers. Particle editors are used for real time effects such as those used in video games and simulations and anotherRead more


Mon, 16 Jan 2012 12:22:00 -0500
The computer graphics and visual effects software that in layman terms lets the programmers make fire, explosions, smoke, moving water, sparks, falling leaves, clouds, fog, snow, dust, meteor taiRead more


Company

Fork Particle provides advanced real-time visual effects simulation software development kit and authoring solution to video games and visual simulator software developers. Our solution streamlines the effects production pipeline and enables developers to create next generation visual FX to enhance graphics quality of their products. Fork Particle Visual FX Tool & SDK is used in multi-platform video games, massive multi-player online games, virtual world social networks, and visual simulation software products.

Product

Fork Particle Visual FX Tool & SDK enables spectacular advanced visual effects in real-time 3d graphics software applications. For example it can simulate smoke, fire, rain, explosions, and other fantastic effects. Users author special effects in the Fork authoring tool and use Fork’s runtime component to simulate them in their products. The underlying technology used in Fork is called Particle Systems which is a component of computer graphics used in most real-time video games and graphics software.

Management

Noor Khawaja, CEO & Founder has 18 years of professional video game software development experience. He held engineering and management positions at Electronic Arts, Konami, and Acclaim Entertainment. He has a B.S. degree in Computer Sciences from University of Texas at Austin.

Team

Fork Particle team is made up of talented individuals who ensure delivery of quality software development product and services to clients. They are dedicated to release cutting edge and practical features for Fork Particle products. Our company goal is to empower developers to streamline their production pipeline for particle systems and create spectacular special effects with reduced time and effort.

Client Perspective

“Fork Particle has been instrumental to the effective implementation of visual effects in our upcoming release of Empire Earth III. This breakthrough software tool has helped our particle effects artists achieve breathtaking and cutting edge results.”

Joe Jobst

Lead Visual Effects, Mad Doc Software