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Fork Particle effects artist tool is designed to enable artists easily utilize advanced particle effects modeling features. Artists enjoy working with the editor friendly user interface and focus on their time and creativity to produce impressive particle effects.
Fork’s high performance run-time particle engine easily integrates with 3rd-party and in-house game engines. It is proven, extensible, cross platform and accessible with low to high level API.
Fork Particle was easy to integrate into our pipeline and their team is always supportive and responsive, allowing the ZeniMax Online Studios art team to produce great-looking VFX.Jared Carr
Elder Scrolls Online Art Director, ZeniMax Online
“We needed an efficient particle solution to help us create visual effects associated with every sound made by the player’s guitar. Fork Particle delivered.”Jason Schroeder
Senior Producer, Ubisoft’s San Francisco Studio
“Fork Particle effects simulation technology has been a valuable addition to our creative processes. Fork Particle has given our production team the flexibility to author breathtaking and detailed particle effects in Civilization V.”Todd Bilger
Sid Meier’s Civilization V Lead Effects Artist, Firaxis Games
It is fun working with Fork Particle. It really does a great job in helping our team to create awesome particle effects for an immense project like Devilian.Changhan Kim
Devilian Project Director, Bluehole Ginno Games
Spectacular effects bring out the best in game graphics. Fork Particle is robust and feature rich. It has enabled us to make advanced special effects easily and save time with fast iterations. Our experience with Fork’s particle system SDK and support has been good. We look forward to a long and durable relationship.”Matt Firor
President, ZeniMax Online Studios
“We were looking for a flexible and powerful particle system to use in Frozen Cortex and Fork seemed like the perfect choice. The options it gave us were great and we feel it added some significant impact to the visuals of Frozen Cortex.”Paul-Kidluff Taylor
Managing Director, Mode7
“High-quality visual effects are an essential element of video game graphics quality. We needed a particle system solution that could achieve that objective and integrate quickly with our game engine. Fork Particle was the right choice for us.”Jeff Nachbaur
Executive Producer, Other Ocean Interactive