Fork Particle is the leading tools and middleware company that provides the state of the art real time particle effects simulation and authoring solution to video game and visual simulation developers.
 

 

XBOX 360, PS3, PC
Complete cross platfrom particle effects Tool and SDK. Create advanced spectacular special effects for video games in real time. Fork supports PC, Xbox 360™, and PLAYSTATION®3. more..

 

XBLA, PSN, PC
Complete cross platfrom particle effects Tool and SDK. Create advanced spectacular special effects for video games in real time. Fork Complete supports XBox 360™ Live Arcade, Playstation Network, and PC. more..

GDC: March  12, 2010 - ZeniMax Online licenses Fork Particle SDK for upcoming MMO title
GDC: March 11, 2010 - Fork Particle integrates Perforce SCM System with Fork Particle Studio editor
Jan  27, 2010 - Fork Particle integrates with Trinigy's Vision Engine
Dec  16, 2009 - Fork Particle integrates with Gamebryo LightSpeed
Oct 28, 2008 - Fork Particle Licenses to Turbine, Inc. makers of Lord Of The Rings Online
Oct 16, 2008 - Fork Particle Complete released for PC and XBLA
July 17, 2007 - Fork Particle certified for XBox 360
July 01, 2007 - Big Rooster taps Fork Particle
Feb 22, 2007 - Fork Particle announces releases Dev SDK 2.5 and Fizznotes to demo at GDC 2007
SIGGRAPH - Fork Particle supports AGEIA physX Technology

Fork Particle 1.0 Released

GDC 2005 in San Francisco

Product Brochure (pdf ~1.2MB)
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Platforms
PC, XBox360, PS3

       
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Integrations
Gamebryo, Trinigy

 
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Fork Particle Components

Fork Runtime SDK
high performance real time cross platfrom & flexible particle engine.

Fork Particle Studio effects authoring tool provides creative freedom to efficiently create effects.

Fork Live Tuner live update to tweak and fine tune particle effects quickly in-application.

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